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Shadowrun: Court of Shadows Vergrößern

Shadowrun: Court of Shadows

DLGAI120135

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Court of Shadows takes the award-winning rules of Shadowrun 5th Ed. to a setting that has always been part of the Sixth World but never fully detailed. They mysterious Seelie Court has long shaped the elven nation of Tir na nog and parts beyond, and this book dives into its secrets and the powers who lead it. Full of high fantasy and intrigue, Court of Shadows presents a new way to play for veteran Shadowrun players and newcomers alike, pitting them against the tricky, manipulative fae of the courts to see who will decide the future of the Sixth World.

Includes fairies, spirits, and other creatures from a wide range of cultures and traditions, making an exciting blend of possibilities for players.

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Court of Shadows takes the award-winning rules of Shadowrun 5th Ed. to a setting that has always been part of the Sixth World but never fully detailed. They mysterious Seelie Court has long shaped the elven nation of Tir na nog and parts beyond, and this book dives into its secrets and the powers who lead it. Full of high fantasy and intrigue, Court of Shadows presents a new way to play for veteran Shadowrun players and newcomers alike, pitting them against the tricky, manipulative fae of the courts to see who will decide the future of the Sixth World.

Includes fairies, spirits, and other creatures from a wide range of cultures and traditions, making an exciting blend of possibilities for players.

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Shadowrun: Court of Shadows

Shadowrun: Court of Shadows

Court of Shadows takes the award-winning rules of Shadowrun 5th Ed. to a setting that has always been part of the Sixth World but never fully detailed. They mysterious Seelie Court has long shaped the elven nation of Tir na nog and parts beyond, and this book dives into its secrets and the powers who lead it. Full of high fantasy and intrigue, Court of Shadows presents a new way to play for veteran Shadowrun players and newcomers alike, pitting them against the tricky, manipulative fae of the courts to see who will decide the future of the Sixth World.

Includes fairies, spirits, and other creatures from a wide range of cultures and traditions, making an exciting blend of possibilities for players.

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