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Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box. First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is...
In the early days of America?s railroads, six railroad companies competed to serve the cities of the Southern United States. In Southern Rails, 3-5 players compete to own shares in these railroads. Once a player owns a share in a particular railroad, they become able to build tracks that will connect more cities to that railroad?s network, increasing the...
In the new, quick-playing strategy game, The Way of the Bear, the players are princes attempting to gain the favor of the 4 bear clans by erecting bear statues throughout the land. The game features amazing components and beautiful art. The bear statues are highly-detailed resin models, and the modular game board changes based on the number of players.
In the late 19th century, the Russian government commissioned a project to build a railroad that would connect Moscow in the west with Vladivostok in the east. The players in the game are competing to start railroads, build track and earn income all while extending their track network farther and farther east across the great expanse of Russia....
TransAmerica is a simple railway game. Each player has a set of five cities strung across the U.S. that need to be connected by rail. Players place either one or two rails each turn. The game ends when the first player completes a connected route between their five cities. The player who can make the best use of the other players' networks is generally...
As overcrowded metropolises spread across the earth, humanity has realized it is time to establish a new home on the ocean floor. Kelp farms can provide food. Desalination plants can provide water. And laboratories can provide the technology needed to build a network of underwater cities. Players direct the founding of their own underwater nations. They...