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The Fantasy Trip - Death Test/Death Test 2 - EN Vergrößern

The Fantasy Trip - Death Test/Death Test 2 - EN

DLGAI113942

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The mighty Thorsz is hiring guards. But the test is a killer. You have to make it through his labyrinth full of traps, monsters, and other would-be guards! These adventures can be played by a single player or a group of up to four. You can even play with a GM, but you don?t need one . . . these are ?programmed adventures? that take you through the labyrinth. Your choices ? and whether you conquer or flee ? determine what paragraph you go to next. Until you succeed, gaining rewards and honor . . . or lose. Losers die. This is not a stand-alone game. You?ll need the Melee map and the Melee and Wizard rules. Death Test is 24 pages of murderous goodness. Death Test 2 (included), is twice as long and at least twice as deadly. Includes 66 counters.

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The mighty Thorsz is hiring guards. But the test is a killer. You have to make it through his labyrinth full of traps, monsters, and other would-be guards! These adventures can be played by a single player or a group of up to four. You can even play with a GM, but you don?t need one . . . these are ?programmed adventures? that take you through the labyrinth. Your choices ? and whether you conquer or flee ? determine what paragraph you go to next. Until you succeed, gaining rewards and honor . . . or lose. Losers die. This is not a stand-alone game. You?ll need the Melee map and the Melee and Wizard rules. Death Test is 24 pages of murderous goodness. Death Test 2 (included), is twice as long and at least twice as deadly. Includes 66 counters.

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The Fantasy Trip - Death Test/Death Test 2 - EN

The Fantasy Trip - Death Test/Death Test 2 - EN

The mighty Thorsz is hiring guards. But the test is a killer. You have to make it through his labyrinth full of traps, monsters, and other would-be guards! These adventures can be played by a single player or a group of up to four. You can even play with a GM, but you don?t need one . . . these are ?programmed adventures? that take you through the labyrinth. Your choices ? and whether you conquer or flee ? determine what paragraph you go to next. Until you succeed, gaining rewards and honor . . . or lose. Losers die. This is not a stand-alone game. You?ll need the Melee map and the Melee and Wizard rules. Death Test is 24 pages of murderous goodness. Death Test 2 (included), is twice as long and at least twice as deadly. Includes 66 counters.