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Technical Readout: 3055 Upgrade presents the Solaris VII ’Mechs built using prototype technologies. Upgraded in appearance and technology, the designs first presented in the Solaris VII box set and Solaris: The Reaches are now back in print, along with several new Solaris VII designs. In addition to the upgraded appearance of selected Clan designs, all...
••The BattleTech Technical Readout is the best selling series of books ever published for BattleTech. ••Technical Readout: 3058 Upgrade pushes the boundaries of “combined-arms” combat that Total Warfare embraces, with a large selection of ‘Mechs, vehicles and battle armor.
As the Jihad unfolded through the Jihad Hot Spots plotbooks, players were introduced to the Chaos Campaign, a new game play system that gave players the opportunity to craft their own games around specific battles and events of the Jihad. Now that campaign, spanning fourteen years of conflict, has been collected and updated. Presented here are all of the...
Total Warfare is the single-source rulebook for people who play Classic BattleTech. It is not intended to teach new players the game, but rather to serve as a reference work for people who know the game, while introducing more technologies and expansive rules than appear in the basic box set. The introductory game in the BattleTech line is the Classic...
The Wars of Reaving sourcebook details the Clans from 3067 through the end of the Jihad era and includes detailed reports, faction updates, personalities, units, and equipment that have a hand in this widespread orgy of war. Essential gameplay statistics, maps, and a complete campaign allow players to immerse themselves completely within these Wars of...
C3 Strike Squads &, Support Drones contains the following multi-part hard plastic models: 2 x C3 Strike Squads - Each squad includes Squad leader with plasma carbine and x-sling, 4 C3 Strike Squad Troopers with plasma carbines (1 may be upgraded to a plasma lance) and 1 spotter drone. 2 C3D1 Light Support Drones with plasma light support or...
Each household comprises a vast fleet that plies its trade between groups of worlds. The ownership of these trade routes is in part hereditary and the source of every household’s wealth. When routes become contested, rival Freeborn will go to war, as happened between the Oszon Mercantile League and Ky’am Freetraders. Feuds between the Freeborn households...