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You start your space station with a core module card on the table, and during 6 years (rounds) you expand it by paying and placing new module cards. Each year you start with a 5-card hand, some crew tokens, and you get new MegaCredits (money). How much crew and money you get depends on how your station is built. The money is used primarily to pay for new...
In Wilderness, 2 to 8 players race to the nearest civilized village. But the village is not close, and the way there is not paved. You will have to find water, hunt for food, avoid wolves, bears, and snakes, endure sickness, and keep your strength up to be able to get there. Each player’s health is kept track of with 3 parameters: thirst, hunger, and...